Job Description

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Job Description

Unreal Engine
Permanent
30 November 2021
Information Technology
322
B.Tech/B.E.
Bangalore, Karnataka
5-8 Years | 9-12 Years
3D assets | Lighting

•         Build and maintain automotive environmental worlds and simulation data using Unreal Engine

•         Implement 3D assets, Lighting, Shaders, Textures, Motion Capture into optimized scenes

•         3D modelling and texturing for non-character assets

•         Rigging and animation of vehicles for driving simulations

•         Data translation from Alias/VRED or similar formats to polygon UE data formats, including tessellation (Datasmith, InstaLOD)

•         Implementation of MetaHumans and other characters/actors/crowds with Unreal and supplemental software

•         Experienced with Blueprint and C++

•         Optimize real-time and offline rendering pipeline solutions

•         Collaborate closely with team members utilizing Maya/VRED and other visualization software, progressing cross-software pipelines and practices

•         Execute quality improvement testing and activities

•         Bug reporting, tracking, and resolutions

•         Maintain standards for reliability and performance of production

•         Maintain professional etiquette in a creative workplace

 

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